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LeanTween.scale seems to run perfectly first run, after it stop to run #179

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evan-boissonnot opened this issue Jul 11, 2023 · 2 comments

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@evan-boissonnot
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When I build my project and run it :
LeanTween.scale perfectly runs.

When I stop running project and restart, scale stops to run ...

Here the small code I'm using :
private void Start()
{
LeanTween.scale(this.gameObject, new Vector3(5, 5, 5), 0.5f).setDelay(0.2f).setEase(LeanTweenType.easeOutBounce);
}

Unity version : 2022.1.18f1.

@evan-boissonnot
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when I tell LeanTween to reset, everything is ok !
LeanTween.reset();

Strange ....

@nevyn
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nevyn commented Apr 8, 2024

This is the same bug as #88

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