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index.js
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index.js
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const dotenv = require('dotenv');
dotenv.config();
const fs = require('fs');
const Discord = require('discord.js');
const config = require('./config.json');
const slimecatsDo = require('./slimecats-do');
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFolders = fs.readdirSync('./commands');
for (const folder of commandFolders) {
const commandFiles = fs.readdirSync(`./commands/${folder}`).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${folder}/${file}`);
client.commands.set(command.name, command);
}
}
client.once('ready', () => {
console.log('Ready!');
});
client.on('message', async message => {
if (!message.content.startsWith(config.prefix) || message.author.bot) return;
if (message.content === `${config.prefix} meow`) {
message.channel.send('Slimecat meows back.');
}
if (message.content === `${config.prefix} info`) {
message.channel.send(`I'm a game Arala made for Ludum Dare 48! Try \`${config.prefix} meow\` and see what I do.`);
}
const args = message.content.slice(config.prefix.length).trim().split(/ +/);
const commandName = args.shift().toLowerCase();
const command = client.commands.get(commandName)
|| client.commands.find(cmd => cmd.aliases && cmd.aliases.includes(commandName));
if (!command) return;
if (command.args && !args.length) {
let reply = `You didn't provide any arguments, ${message.author}!`;
if (command.usage) {
reply += `\nThe proper usage would be: \`${config.prefix}${command.name} ${command.usage}\``;
}
return message.channel.send(reply);
}
try {
await command.execute(message, args);
} catch (error) {
console.error(error);
message.reply('there was an error trying to execute that command!');
}
});
setInterval(() => {
slimecatsDo.syncOnce();
console.log('Starting sync...'); // later: detect if something has changed and send a lil message
}, 60 * 1000);
client.login(process.env.DISCORD_TOKEN);