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tictactoe.py
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tictactoe.py
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"""
Tic Tac Toe Player
"""
import copy
import math
import itertools
X = "X"
O = "O"
EMPTY = None
def initial_state():
"""
Returns starting state of the board.
"""
return [[EMPTY, EMPTY, EMPTY],
[EMPTY, EMPTY, EMPTY],
[EMPTY, EMPTY, EMPTY]]
def player(board):
"""
Returns player who has the next turn on a board.
"""
X_count = count(board)["X_count"]
O_count = count(board)["O_count"]
EMPTY_count = count(board)["EMPTY_count"]
if EMPTY_count != 0:
if X_count == O_count:
return X
elif X_count == O_count + 1:
return O
return X
def actions(board):
"""
Returns set of all possible actions (i, j) available on the board.
"""
empty_cells = set()
for i in range(len(board)):
for j in range(len(board[i])):
if board[i][j] == EMPTY:
empty_cells.add((i, j))
return empty_cells
def result(board, action):
"""
Returns the board that results from making move (i, j) on the board.
"""
# print(action, type(action))
# print(action[0], action[1])
i = action[0]
j = action[1]
if board[i][j] != EMPTY:
raise Exception(f"({i}, {j}) is an Invalid Action")
new_board = copy.deepcopy(board)
if new_board[i][j] == EMPTY:
next_player = player(new_board)
new_board[i][j] = next_player
return new_board
def winner(board):
"""
Returns the winner of the game, if there is one.
"""
for row in board:
X_winner = all(cell == X for cell in row)
O_winner = all(cell == O for cell in row)
if X_winner is True and O_winner is False:
return X
elif X_winner is False and O_winner is True:
return O
columns = []
for j in range(len(board[0])):
columns.append([])
for i in range(len(board)):
columns[j].append(board[i][j])
for row in columns:
X_winner = all(cell == X for cell in row)
O_winner = all(cell == O for cell in row)
if X_winner is True and O_winner is False:
return X
elif X_winner is False and O_winner is True:
return O
diagnol_1 = []
diagnol_2 = []
for i in range(len(board)):
for j in range(len(board[i])):
if i == j:
diagnol_1.append(board[i][j])
if i + j == len(board) - 1:
diagnol_2.append(board[i][j])
for diagnol in [diagnol_1, diagnol_2]:
X_winner = all(cell == X for cell in diagnol)
O_winner = all(cell == O for cell in diagnol)
if X_winner is True and O_winner is False:
return X
elif X_winner is False and O_winner is True:
return O
return None
def terminal(board):
"""
Returns True if game is over, False otherwise.
"""
EMPTY_count = count(board)["EMPTY_count"]
if EMPTY_count == 0:
return True
elif EMPTY_count != 0:
if winner(board) is None:
return False
elif winner(board) is not None:
return True
return False
def utility(board):
"""
Returns 1 if X has won the game, -1 if O has won, 0 otherwise.
"""
if terminal(board) is True:
if winner(board) == X:
return 1
elif winner(board) == O:
return -1
elif winner(board) is None:
return 0
return 0
def minimax(board):
"""
Returns the optimal action for the current player on the board.
"""
if terminal(board) is True:
return None
alpha = float('-inf')
beta = float('inf')
if player(board) == X:
list_of_actions = actions(board)
values = []
for action in list_of_actions:
min_value = minvalue(result(board, action), alpha, beta)
values.append(min_value)
highest_minvalue = max(values)
for (action, value) in zip(list_of_actions, values):
if value == highest_minvalue:
# print(f"(minimax fn, player = X) Action is: {action}")
return action
elif player(board) == O:
list_of_actions = actions(board)
values = []
for action in list_of_actions:
max_value = maxvalue(result(board, action), alpha, beta)
values.append(max_value)
lowest_maxvalue = min(values)
# print(list_of_actions)
# print(values)
for (action, value) in zip(list_of_actions, values):
# print(action, value)
if value == lowest_maxvalue:
# print(f"(minimax fn, player = O) Action is: {action}")
return action
return None
def maxvalue(board, alpha, beta):
if terminal(board) is True:
return utility(board)
v = float('-inf')
# v = -100000
for action in actions(board):
v = max(v, minvalue(result(board, action), alpha, beta))
if v >= beta:
return v
if v > alpha:
alpha = v
# print("(maxvalue) v value is " + str(v))
return v
def minvalue(board, alpha, beta):
if terminal(board) is True:
return utility(board)
v = float('inf')
# v = 100000
for action in actions(board):
v = min(v, maxvalue(result(board, action), alpha, beta))
if v <= alpha:
return v
if v < beta:
beta = v
# print("(minvalue) v value is " + str(v))
return v
def count(board):
X_count = 0
O_count = 0
EMPTY_count = 0
for row in board:
for cell in row:
if cell == X:
X_count += 1
elif cell == O:
O_count += 1
elif cell == EMPTY:
EMPTY_count += 1
count_dict = {
"X_count": X_count,
"O_count": O_count,
"EMPTY_count": EMPTY_count
}
return count_dict