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@flibitijibibo flibitijibibo released this 01 Oct 15:23

New Features:

  • Added an experimental SDL3_FNAPlatform
    • To enable, set the FNA_PLATFORM_BACKEND environment variable to SDL3 on startup
  • TextInputEXT now has a WindowHandle property
    • Similar to Mouse/TouchPanel's WindowHandle, this is populated automatically by Game
  • Update to FNA3D 24.10
  • Update to FAudio 24.10

Fixes:

  • FNA.Core: Use TargetFramework instead of TargetFrameworks, which apparently matters to Visual Studio???

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