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Upgrading from 1.11.0 to 2.0.0 PostLateNetworkUpdate performance
Investigating
Issue is currently being investigated
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3083
opened Sep 29, 2024 by
MadJones
NetworkTransform child in prefab spawns at wrong position for other players under certain conditions
Investigating
Issue is currently being investigated
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3082
opened Sep 28, 2024 by
SubatomicPlanets
NetworkTransform 1.11.0 can initialize world space objects to wrong position
Investigating
Issue is currently being investigated
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3080
opened Sep 27, 2024 by
zachstronaut
OverflowException with NetworkVariable using InstantiateAndSpawn with Dedicated-Server
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3079
opened Sep 26, 2024 by
joshturb
Auto spawned Player objects spawning on clients when Spawn With Observers is false (NGO 2.0.0 only).
priority:high
stat:import
type:bug
Bug Report
#3076
opened Sep 25, 2024 by
ezoray
Player spawn ignores position and rotation (connection approval)
priority:high
stat:import
type:bug
Bug Report
#3074
opened Sep 25, 2024 by
SubatomicPlanets
Add functions to send and receive unconnected packets in Unity Transport
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#3073
opened Sep 21, 2024 by
SubatomicPlanets
Allow nested NetworkObjects in prefabs
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#3072
opened Sep 20, 2024 by
SubatomicPlanets
INetworkSerialization issues with NativeArrays and NativeLists.
Investigating
Issue is currently being investigated
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3071
opened Sep 19, 2024 by
MilkyChestnut
NetworkVariable dictionary write permission and duplicate key issues
priority:high
stat:import
type:bug
Bug Report
#3070
opened Sep 18, 2024 by
ezoray
Not Working: "Refresh In-Scene Prefab Instances"
priority:high
stat:awaiting response
Status - Awaiting response from author.
stat:import
type:bug
Bug Report
#3067
opened Sep 17, 2024 by
zachstronaut
[Distributed Authority] Custom Struct in NetworkList Causes Connection Failure
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3061
opened Sep 13, 2024 by
william-bratches
Rpc and NetworkVariable won't work after PlayerPrefab respawned
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3059
opened Sep 11, 2024 by
Claude-Leo
Unwanted OnValueChanged network variable calls on Gained and Lost ownership.
priority:high
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#3054
opened Sep 8, 2024 by
ezoray
Potential bug. NGO causes Nintendo Switch to freeze.
priority:high
stat:imported
Issue is tracked internally at Unity
type:bug
Bug Report
#3053
opened Sep 8, 2024 by
qjonathan
Loading scenes from addressales
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#3050
opened Sep 7, 2024 by
Yuze075
IPv4 and IPv6 dual stack server
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#3038
opened Aug 28, 2024 by
SubatomicPlanets
Add defaultIsKinematic variable to NetworkRigidbody
stat:awaiting response
Status - Awaiting response from author.
type:feature
New feature, request or improvement
#3036
opened Aug 27, 2024 by
W3ktor
Memory leak in the spawning system
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3010
opened Aug 14, 2024 by
PinoEire
I receive one warning Received a packet with an invalid Hash Value in my server when it was online and warning itself says to report here so
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
#3003
opened Aug 8, 2024 by
rdgrajput
A ConnectionApprovedMessage was received from a client on the server side.
stat:awaiting response
Status - Awaiting response from author.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#2998
opened Jul 31, 2024 by
noonoox
UnmanagedNetworkSerializableSerializer Duplicate Method Causes Errors with Disposable Types Due to Pure Assignment
priority:high
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
stat:import
type:bug
Bug Report
#2994
opened Jul 30, 2024 by
harayuu9
Multiplayer Playmode: fails to load MonoBehaviour scripts located in a embedded package
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#2989
opened Jul 26, 2024 by
CodeSmile-0000011110110111
StartServer() throws exception "Allowed types is not equal to the number of message type indices!"
stat:awaiting response
Status - Awaiting response from author.
type:support
Questions or other support
#2986
opened Jul 25, 2024 by
CodeSmile-0000011110110111
Remove the requirement and error message "NetworkManager cannot be nested"
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#2984
opened Jul 24, 2024 by
CodeSmile-0000011110110111
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