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Unity game demo: Space Shooter

Objective

The purpose of this project is to give Unity developers and designers a place to show off their skills, by adding new features or fixing issues to these games. This is part of Wizcorp's hiring process for selecting candidates, and allows developers and creative minds to show to us and to the world what they can do.

The process is entirely public; this allows contributors to keep some ownership on their contributions. This is a great way to build your online presence.

Really, isn't that much better than a code test that will not serve you as a person? Isn't it much better to be able to build a public portfolio of code, and show how well you can do stuff in practice?

Our approach is open-source, collaborative, and allows great minds to truly show their true potential.

Disclaimer

This project is a fork from Unity's tutorials. Wizcorp claims no ownership on this code and pledges not to use this project for financial gain.

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Unity demo project: Space Shooter

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